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ENFORCER ALPHA

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Come with Me NowKongos
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ENFORCER ALPHA I
(2005-2015)

A

I:ENFORCER ALPHA
Come with Me NowKongos
00:00 / 03:32
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info

I: Info

REAL NAME: 

IDENTITY: 

AFFILIATION: 

REGISTERED?: 

​RELATIVE AGE: 

MARITAL STATUS: 

Malcolm McGuiness

Known

Canadian/Villain

No

50

Single

ALIAS(ES): 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

CREATION DATE: 

None

UCE Enforcers

N/A

N/A

Don "Major Deej" Finger

30 Aug 2015

RELATIONS:

 

None Mentioned​

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History

I: History

Lt. Col Malcolm McGuiness was a Canadian Army special forces leader with an impeccable military service record until the day he committed treason and released his old Commanding Officer, Colonel Chanteau from a military prison and helped create the rogue terrorist nation called the "United Canadian Empire (UCE)" and its militant "UCE Enforcers" super-powered team...leading to Chanteau becoming the UCE's first emperor of their dangerously new nation.

​

Born and raised in Edmonton, Alberta in Canada, Malcolm was a military brat that loved the military lifestyle. As soon as he was old enough, he joined the Army Cadet League of Canada and rapidly rose through the cadet ranks.  At age 18, he applied and was accepted for the Royal Military College of Canada, earning a bachelor's degree in Military and Strategic Studies.  After graduating from the academy, McGuiness was assigned to every forward-deploying unit across the world.  After serving overseas for a few years, he was assigned to be a division officer in a special operations unit, where he excelled at with his leadership and strong strategic knowledge.  Eventually, he earned a masters degree in International Studies as well as a specialized Military Science degree.  In 1999, he'd been assigned as an executive officer for the Canadian 1st Brigade, Alpha Company, Epsilon Unit. There, he met fellow officer Lt. Col. Chanteau and from that year forward, McGuiness' military service would never be the same.

​

In 2000, the Soltan Star Empire invaded Earth.  Canadian military forces were decimated in weeks, leaving only handfuls of units left to fight.  Chanteau took command of the special forces unit, assigning McGuiness as his 2nd in command.  Over the next several months, McGuiness offered up sage, sound advice to Chanteau only for that advice to altered into actions that were the complete opposite.  Initially, McGuiness was assured that Chanteau would lead their troops into guaranteed death, yet, thanks to Chanteau's odd and unique tactics, not only did most of the unit survive, but by the end of the war, they'd confused the Soltans so much that the enemy troops had no idea how to combat Chanteau's forces.  Through luck or fate, Chanteau's unit had the highest kill ratio against the Soltan troops.  McGuiness, doing all he could to 'read' what Chanteau wanted done and implementing tactics to support that, was always having to devise wild strategies to meld with Chanteau's plans and order.  As such, McGuiness was probably the only one in the unit who was able to deduce Chanteau's orders and keep everyone alive in the process.

​

Near the end of the war, an evil group known as Baltic Force from Lithuania sent out plans to all nations on how to create a weapon that would defeat the Soltans far more effectively than the existing weapons they were using.  As such, Chanteau demanded that McGuiness cobble together the weapons using whatever resources were available and make them work.  No greater challenge had ever been tasked than to make a futuristic weapon work with spare parts and scrap metal, yet McGuiness was able to make it happen.  Although still poorly built, at least the weapons were capable of killing the Soltans, unlike many of their standard machine guns and bullets. In a grand assault on the Soltans, Chanteau and McGuiness let a rag-tag mish-mosh of Canadian troops into an offensive attack.  Although brave, their chances of survival were low.  McGuiness, who'd worked the probabilities of success knew the assault would be the unit's last.  Once again, luck, or fate, sided with Chanteau and their unit as they decimated the Soltans and drove them out of Canadian and back into space.

​

Considered 'Heroes of Canada' and 'Saviors of Earth', Chanteau, McGuiness and their remaining troops in their hodge-podge unit basked in the glory of their victory.  McGuiness, who'd studied military tactics and strategies for decades was completely dumbfounded by Chanteau's tactics.  McGuiness considered Chanteau as an 'angel from God' who was sent to save Canada and its citizens, as well as the rest of the world.  The rest of the Canadian military and government, however, believed far differently.

​

After formally assessing Chanteau's and McGuiness' tactics and strategies, the Canadian military upper echelons denounced both of them as brilliant military leaders and instead considered them the luckiest idiot military leaders on the planet instead.  Their resounding denunciation of Chanteau and McGuiness was also backed by the Canadian politicians who disliked Chanteau's 'cult of personality' he had over his troops and any whom Chanteau wanted to persuade.  In time, McGuiness began to be politically maneuvered to denounce Chanteau as well...for the betterment of McGuiness' career.  With a conviction of a a devout Christian warrior during the Crusades, McGuiness instead denounced the Canadian military leaders and politicians.  Throughout that same time, several other unit troops backing Chanteau and demanding a promotion for him to the rank of Brigadier were met with jail time and charges of sedition.  eventually, Chanteau was ordered to retire or they'd charge him for conduct unbecoming an officer and sedition.  After Chanteau lost it in front of the Canadian military leaders, he was arrested.  McGuiness was ordered to take charge of Chanteau's unit and to get order back into the ranks in the next 24 hours or he himself would be thrown in prison.

​

McGuiness did not take well to being threatened.

​

McGuiness fought side by side with the men and women now being called seditionists and dissenters. He'd give his life for any of them, including and especially Chanteau, but knew without order and discipline, they'd all be tossed in jail the next day.  He made his decision that night and talked to his troops early the next morning.

​

That next day, McGuiness' unit all formally apologized to the military leaders and politicians for their comments and actions, citing blind patriotism as their fervor and fault.  With a contentious acceptance of their apologies, the Canadian military leaders continued with their plans to court martial Chanteau and several other troops also locked up in the military prison with him.  The court martial never occurred, nor did Chanteau's unit ever return to their barracks the next few nights.

​

On the final night before Chanteau's court martial, McGuiness had devised a plan to break Chanteau out of the military prison.  Utilizing Chanteau's unusual tactics for the first time by himself, McGuiness initiated the jail break utlizing all 200 remaining troops from their unit that all freely volunteered to perform treason to free their beloved leader, Colonel Chanteau.  As improbable as the jail break's success should have been, Chanteau and his other incarcerated troops were broken out successfully.  The escape route made its way through unusual roads, trails and shallow river beds until they all the now treasonous troops arrived together days later at Wolfe Island,

​

Wolfe Island was a (oddly) strategic location to hide munitions, equipment and resources during the Soltan Invasion; a location that was never found by the Soltans nor ever deduced by the military powers that be.  Once at the site, an old 1960s-era underground bunker was utilized to hide in and set up shop.  Over the next few months, as the dedicated troops of Chanteau upgraded the base with the unique genius of a new outcast amongst them known as Dr. Phlebotinum, McGuiness and Chanteau plotted their future.  As far as McGuiness was concerned, whatever Chanteau said was gospel.  Being the good soldier, McGuiness backed up every single decision that Chanteau made from there on, regardless of how crazy, impractical or nonmilitary it was.

​

Once Chanteau's orders and/or direction were given, once again, McGuiness took charge to devised the required processes, resources and troops needed to perform Chanteau's desires.  With a strong military bearing, a commanding attitude and a definite hero-worshiping demeanor, McGuiness quickly became accustomed to his new title amongst the troops; a designation he'd been called back during the Soltan Invasion - Enforcer Alpha.

​

Regardless of Chanteau's orders to perform raids and thefts against the Canadian and United States governments, regardless of their new order, the 'United Canadian Empire', being called a terrorist organization, regardless of the world's social opinion, McGuiness continued to follow Chanteau's orders almost blindly.  In 2005, Chanteau, now known by his new title as Emperor North, devised a plan to annex the United States' New England region as Emperor North's desire to create a 'New Canada' province for the empire.  With plans to use military weapons against the civilian populace and the threat of nuclear annihilation with actual, armed nuclear weapons still didn't faze McGuiness, even after Emperor North's "Operation: Gambit" failed miserably thanks to a synergistic and patriotic band of New England superheroes eventually called the "Yankee Minutemen".

​

During the final battle in Operation: Gambit, McGuiness was found dead at one of the nuclear weapon control bunkers.

​

Before a formal 'state' funeral could be held for McGuiness, Emperor North was stabbed through the heart by one of his fellow UCE Troops. Although the Emperor lived, McGuiness never got the formal state funeral he was to receive. Instead, while the Emperor was in recovery, a new Enforcer Alpha made the decision to inter McGuiness instead. The new Enforcer Alpha (Enforcer Alpha II) is currently the new #2 in the United Canadian Empire and the new current leader of the UCE Enforcers.

​

McGuiness' body is interred in a massive mausoleum on Wolfe Island. It is guarded by two Redcoat guards. Flowers are laid around the mausoleum every day.

​

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POWERS

I: Powers

Power Origin: Natural

 

Enforcer Alpha is a normal human with no powers. All of his capabilities are based on his equipment and skills.

​

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EQUIPMENT

I: Equipment
  • Body Armor

    • Remarkable protection from all forms of damage except heat, cold and radiation.

    • Incredible protection from heat, cold and radiation.

  • Helmet

    • Provides remarkable protection from all forms of attacks.

    • Contains a full array of equipment:

      • Encrypted Communications transceiver with unlimited range

      • Visor provides electronic visual enhancements to see into infra red, ultra violet, thermal and night vision

      • Visor also has excellent magical detection items that can see through any form of magical illusion, charm or alteration spell

      • Voice Amplification System of a good rank (1 mile range)

      • Self-contained breathing system that can provide him oxygen for up to 30 minutes

      • Targeting System

        • Provides up to amazing accuracy in prioritizing, aiming and tracking identified targets.​

        • Synchronizes with the suit's ESME System and ETWs to improved a constant reliable amazing accuracy

  • Exo-Skeletal Motion Enhancement (ESME) System 

    • Armor was interlaced with cybernetically-enhanced motors, servos and composite material frame and skeletal structure to increase the wearer's fighting, agility and strength by a factor of 2, and the wearer's endurance by a factor of 3 (none of which was allowed to exceed amazing levels of ability).

  • Rocket Boots/Jet Pack

    • Allows flight up to 600 mph to an altitude of 20,000 feet for a maximum duration of 20 minutes.

    • He carries an interchangeable array of remarkably strong to incredibly powerful ranged weapons. His helmet contains a full array of communications equipment transmitters and receivers, as well as a full spectrum vision system that can see in all spectrums except X-ray.

  • Weapons 

    • 'Enforcer' Tactical Weapon (ATW)

      • Can fire 0.50 caliber rounds (good shooting damage) with armor piercing ammunition (can penetrate up to excellent armor) (10 bursts/magazine)

      • Incredible material composition

      • When synchronized with the armor's helmet's targeting system with the ESME system, can provide amazing level of accuracy in shooting targets 

    • Sidearms (2)

      • Semi-Automatic 9mm Pistols (typical shooting damage)(4 bursts/magazine (arced damage) or 12 single shots)

      • Remarkable material composition

    • Grenades (6)

      • Good explosive grenades (4)

      • Excellent flash grenade (1)

      • Smoke Grenade (-4x visibility) (1)

    • Knives (2)

      • Remarkably strong composition military serrated-edged combat knives

  • Additional Equipment

    • Flares (2)

      • Good intensity red flares (much like road flares)

      • Each flare lasts for 15 minutes

    • Storage Belt (1)

      • Magazine of 0.50 caliber machine gun ammunition (10 bursts/magazine) (4)

      • Magazine of 9mm armor piercing ammunition (typical shooting damage; 4 bursts/magazine (arced damage) or 12 single shots) (4)

    • Alpha's Command Pad (1)

      • Like an iPAD but has amazing encrypted network access to the UCE network

      • Amazing protection against damage (except magic and psionic)

      • Self destructs after 2 failed attempts to bypass security access/codes/encryption (monstrous molecular acid)

      • Has direct control to all UCE equipment, facilities, videos, communications, doors, portals and teleporter activation

      • DOES NOT have Wolfe Island destruction access

    • Remote Signaling Device (1)

      • 100-mile range when activated

      • Lasts for 3 days

      • Transmits on a unique old Civil Defense frequency (unused in the rest of the world today)​

​​

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TALENTS

I: Talents
  • Military (Master)

  • Military Weapons (Master)

  • Battlefield Tactics (Master)

  • Munitions/Explosives (Professional)

  • Leadership (Master)

  • Mechanical Engineering (Proficient)

  • Marksmanship (Professional)

  • Martial Arts: Melee (Professional)

  • Martial Arts: Thrown Weapons (Professional)

  • Martial Arts: Dodge/Evade (Professional)

  • Martial Arts: + Initiative (Professional)

  • Military Vehicles (Professional)

  • Pilot (Single & Multi-Engine) (Proficient)

  • Sniper/Stealth (Professional)

  • Black Ops/Special Forces (Master)

  • Robotics (Proficient)

  • Canadian History (Proficient)

  • Canadian Military History (Professional)

  • Navigation (Professional)

  • Survival Techniques/Winter Survival (Professional)

  • Swimming (Professional)

  • Communications Systems/Equipment (Proficient)

  • Computers (Proficient)

  • First Aid/CPR (Proficient)

  • Stealth (Proficient)

  • Languages:

    • English (Master)​

    • French (Professional)

    • First People (25% of their languages) (Proficient)

    • Russian (Barely Proficient)

    • Japanese (Proficient)

​

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II:ENFORCER ALPHA
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ENFORCER ALPHA II
(Current)

A

Come with Me NowKongos
00:00 / 03:32
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info

II:Info

REAL NAME: 

IDENTITY: 

AFFILIATION: 

REGISTERED?: 

​RELATIVE AGE: 

MARITAL STATUS: 

Unknown

Secret

Canadian/Villain

No

Unknown

Unknown

ALIAS(ES): 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

CREATION DATE: 

None

UCE Enforcers

N/A

N/A

Don "Major Deej" Finger

30 Aug 2015

RELATIONS:

 

Unknown

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History

II:History

Following the United Canadian Empire's defeat of their Operation: Gambit (the attempt to take over the United States' New England region as the UCE's 'New Canada'), the original leader of the UCE Enforcers, Enforcer Alpha I, was found dead at one of the UCE's nuclear command bunkers. Within two days, this new Enforcer Alpha II, seen in full uniform, helmet on, began performing the original's job eventually replacing the original Enforcer Alpha as the UCE Enforcer's leader as well as filling in as the new #2 national leader in place of its #1 leader, Emperor North, who was recovering from a life-threatening stabbing.

​

Since that day, this new Enforcer Alpha II has lead the UCE and the UCE Enforcers almost as if the original Enforcer Alpha I had never died. Interestingly, this new Enforcer Alpha seems younger and spryer and a tad bit over-confident, but still retains many quality skills and some impressive knowledge that allows him to seemingly easily fill the deceased Enforcer Alpha I's shoes.

​

To this day, no one has seen this new Enforcer Alpha II with his helmet off. He keeps to himself, but seems to spend more time with Doctor Phlebotinum who seems to be working on 'secretive' projects and discussions with this new Enforcer Alpha...far more than the first Enforcer Alpha ever did.

​

The UCE Troops and Emperor North are 100% backing of this Enforcer Alpha II, all of which seem relieved that there was someone smart and tactically brilliant enough to take on such a demanding role.

​

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POWERS

II:Powers

Power Origin: Natural ?

​

Enforcer Alpha is believed to be fully human and has shown no powers or enhancements at this time.

​

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EQUIPMENT

II:Equipment
  • Body Armor

    • Remarkable protection from all forms of damage except heat, cold and radiation.

    • Incredible protection from heat, cold and radiation.

  • Helmet

    • Provides remarkable protection from all forms of attacks.

    • Contains a full array of equipment:

      • Encrypted Communications transceiver with unlimited range

      • Visor provides electronic visual enhancements to see into infra red, ultra violet, thermal and night vision

      • Visor also has excellent magical detection items that can see through any form of magical illusion, charm or alteration spell

      • Voice Amplification System of a good rank (1 mile range)

      • Self-contained breathing system that can provide him oxygen for up to 30 minutes

      • Targeting System

        • Provides up to amazing accuracy in prioritizing, aiming and tracking identified targets.​

        • Synchronizes with the suit's ESME System and ETWs to improved a constant reliable amazing accuracy

  • Exo-Skeletal Motion Enhancement (ESME) System 

    • Armor was interlaced with cybernetically-enhanced motors, servos and composite material frame and skeletal structure to increase the wearer's fighting, agility and strength by a factor of 2, and the wearer's endurance by a factor of 3 (none of which was allowed to exceed amazing levels of ability).

  • Rocket Boots/Jet Pack

    • Allows flight up to 600 mph to an altitude of 20,000 feet for a maximum duration of 20 minutes.

    • He carries an interchangeable array of remarkably strong to incredibly powerful ranged weapons. His helmet contains a full array of communications equipment transmitters and receivers, as well as a full spectrum vision system that can see in all spectrums except X-ray.

  • Weapons 

    • 'Enforcer' Tactical Weapon (ATW)

      • Can fire 0.50 caliber rounds (good shooting damage) with armor piercing ammunition (can penetrate up to excellent armor) (10 bursts/magazine)

      • Incredible material composition

      • When synchronized with the armor's helmet's targeting system with the ESME system, can provide amazing level of accuracy in shooting targets 

    • Sidearms (2)

      • Semi-Automatic 9mm Pistols (typical shooting damage)(4 bursts/magazine (arced damage) or 12 single shots)

      • Remarkable material composition

    • Grenades (6)

      • Good explosive grenades (4)

      • Excellent flash grenade (1)

      • Smoke Grenade (-4x visibility) (1)

    • Knives (2)

      • Remarkably strong composition military serrated-edged combat knives

  • Additional Equipment

    • Flares (2)

      • Good intensity red flares (much like road flares)

      • Each flare lasts for 15 minutes

    • Storage Belt (1)

      • Magazine of 0.50 caliber machine gun ammunition (10 bursts/magazine) (4)

      • Magazine of 9mm armor piercing ammunition (typical shooting damage; 4 bursts/magazine (arced damage) or 12 single shots) (4)

    • Alpha's Command Pad (1)

      • Like an iPAD but has amazing encrypted network access to the UCE network

      • Amazing protection against damage (except magic and psionic)

      • Self destructs after 2 failed attempts to bypass security access/codes/encryption (monstrous molecular acid)

      • Has direct control to all UCE equipment, facilities, videos, communications, doors, portals and teleporter activation

      • DOES NOT have Wolfe Island destruction access

    • Remote Signaling Device (1)

      • 100-mile range when activated

      • Lasts for 3 days

      • Transmits on a unique old Civil Defense frequency (unused in the rest of the world today)​

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TALENTS

II:Talents
  • Military (Master)

  • Military Weapons (Master)

  • Battlefield Tactics (Master)

  • Munitions/Explosives (Professional)

  • Leadership (Master)

  • Mechanical Engineering (Proficient)

  • Marksmanship (Professional)

  • Martial Arts: Melee (Professional)

  • Martial Arts: Thrown Weapons (Professional)

  • Martial Arts: Dodge/Evade (Professional)

  • Martial Arts: + Initiative (Professional)

  • Military Vehicles (Professional)

  • Pilot (Single & Multi-Engine) (Proficient)

  • Sniper/Stealth (Professional)

  • Black Ops/Special Forces (Master)

  • Robotics (Proficient)

  • Canadian History (Proficient)

  • Canadian Military History (Professional)

  • Navigation (Professional)

  • Survival Techniques/Winter Survival (Professional)

  • Swimming (Professional)

  • Communications Systems/Equipment (Proficient)

  • Computers (Proficient)

  • First Aid/CPR (Proficient)

  • Stealth (Proficient)

  • Languages:

    • English (Master)​

    • French (Professional)

    • First People (25% of their languages) (Proficient)

    • Russian (Barely Proficient)

    • Japanese (Proficient)

​

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